Production Overview

Crestfall Academy Β· March 21 – April 11, 2026

1
Days Complete
9
Days to Unity Trial
πŸ”₯ Server is LIVE β€” Day 1 Complete House: Ignis (Fire / Fighting / Ground / Rock) Β· Starter: Torchic Β· House Leader: Stardust Bunny
Core Strategy: Record everything now (March 21–April 11). Write voiceover AFTER. You cannot write the script until events happen β€” document comprehensively, construct narrative later.

Three-Phase Model

Phase 1: March 16–20 Β· Pre-Server βœ… COMPLETE

VTuber segments recorded. Minecraft training footage captured including Nether death. PokΓ©mon practice started.

Phase 2: March 21–April 11 Β· Server Active πŸ”΄ NOW

Record all gameplay continuously. Daily Discord + voice chat. End-of-day video diaries. Daily check-ins.

Phase 3: April 12–May 5 Β· Post-Production

Watch footage, identify best moments, write voiceover, edit with retention strategies.

Video Structure at a Glance

Segment Timestamp Status
Cold Open0:00–0:45⏳ Waiting for best moment
Act 1: Setup + Training0:45–3:00βœ… Clips mapped (see Day Logs)
Week 1: Arrival3:00–6:00πŸ”΄ Building from check-ins
Dominion Trial6:00–9:00πŸ”΄ Opens March 29
Unity Trial (Climax)9:00–13:30πŸ”΄ Opens March 30
Remaining Trials13:30–18:00πŸ”΄ Building
Act 3: Resolution18:00–21:00⏳ Record after server closes

Day Logs

Running record of standout moments, scene decisions, and footage flags.

Day 1 β€” March 21, 2026
Opening Ceremony Β· House Sorting Β· Server Lag
Day 1/21

What Happened

Spent the morning on vanilla Minecraft training solo β€” made first ever Nether portal, died spectacularly. When the server opened at 3 PM, attended opening ceremony, heard House leader speeches, picked starter PokΓ©mon (the world's smallest Torchic), and met housemates. Server suffered from lag, rubber banding, and disconnections for the rest of the day, so stopped early to let hosts resolve first-day issues.

Standout Moments

BEST MOMENT
Seeing all other players at once β€” first real sense of how large the server's scope is.
FUNNY
Starter PokΓ©mon reveals β€” everyone's starters are absurd sizes. Including the world's smallest Torchic.
TEAM
Stardust Bunny's house leader speech β€” described as "a bit nervous but great." First character beat. Track: does confidence grow over 3 weeks?
DRAMATIC
Accidentally triggered an Alpha PokΓ©mon encounter with only underleveled PokΓ©mon. First server "I am not ready" moment.

Training Arc Clips (Pre-Server footage)

File: 2026-03-21 13-09-44.mkv β€” Four clips that form the Training Montage (1:30–3:00 in video)

1
Diamond Discovery
@ 34:40 Β· MONTAGE (5–8 sec) Β· Open on false confidence β€” streamer luck before everything goes wrong.
2
Baby Zombie Scream ⭐ PROTECT THIS
@ 45:21 Β· FULL SCENE (15–20 sec) Β· Bullied by the smallest enemy in the game. Best comedy character moment so far. Do not cut.
3
Lava Near-Death at 1.5 Hearts
@ 1:33:04 Β· MONTAGE (5–8 sec) Β· Stakes escalation. First real close call.
4
Nether Death β†’ Hard Cut to Ceremony
@ 1:38:11 Β· MONTAGE CLOSER (10 sec) Β· Only training death, in a biome never seen before. Cut directly to server opening ceremony.

Arc shape: Lucky β†’ Scared β†’ Almost Died β†’ Dead. Self-contained mini-story. Minimal voiceover needed β€” let gameplay tell it.

Scene vs. Montage Decisions

Clip Treatment Duration
Diamond discovery (@ 34:40)Montage5–8 sec
Baby zombie scream (@ 45:21)⭐ FULL SCENE15–20 sec
Lava near-death (@ 1:33:04)Montage5–8 sec
Nether death (@ 1:38:11)Montage closer10 sec
Opening ceremony speechesMontage20–30 sec
Stardust's house speechFull/near-full20–30 sec
Starter reveals / tiny TorchicFull scene20–30 sec
Alpha PokΓ©mon encounterFull scene20–30 sec
Lag/disconnectVO mention onlyβ€”

Footage Flags β€” Day 1

βœ…Training arc clips β€” All 4 timestamps confirmed in 2026-03-21 13-09-44.mkv
βœ…Opening ceremony β€” should be on clean OBS track (confirm OBS was running at 3:00 PM)
⚠️Stardust's speech audio: Confirm Discord track (Track 3) captured this cleanly. First Stardust character moment β€” bad audio would hurt the secondary arc.
⚠️Starter selection UI: Do you have the screen moment of choosing Torchic? Even 10 seconds is useful.
⚠️Other players' starter reveals: Any Discord screenshots or chat captures to use as B-roll?
πŸ”΄End-of-day video diary: Record a 60–90 sec voice diary NOW if not yet done. Talk about how Day 1 felt, not just what happened.

Cold Open Candidate?

❌ No β€” Day 1 is setup, not a cold open. The Alpha encounter is the closest but the stakes feel too low with an underleveled team. Keep watching for Unity Trial and Dominion wire moments.

PokΓ©mon Progress

Caught: Torchic, Cursola Β· EV training: None Β· Still need: Full Ignis build

Future days will appear here after each check-in. Paste your daily check-in and this section updates.

Daily Check-In Template

Send this every day you play. Starting March 21.

Non-negotiable daily ritual. End-of-day video diary (60–90 sec to mic/phone) PLUS this check-in. The diary captures emotion; the check-in captures facts. You need both.
DATE: [March XX] SERVER DAY: [X/21] ═══════════════════════════════════════ WHAT HAPPENED TODAY: [2-3 sentences] POKΓ‰MON TEAM PROGRESS: Current team: [List] Caught today: [New additions] EV training: [Status] Still need: [What you're looking for] MINECRAFT/UNITY PREP: [What you did] STANDOUT MOMENTS: Best: [What felt great] Worst: [What felt bad] Funniest: [What made you laugh] Most dramatic: [Highest stakes] STARDUST BUNNY / HOUSE: [Notable interactions] TOMORROW'S PLAN: [What's next] COLD OPEN CANDIDATE? [Describe potential hook β€” or N/A] Notable moments from footage: - [filename] @ [timestamp] [What happened] Why: [Why it matters for the video]

What I'll Do With Your Check-In

Script Template

Fill [BRACKETS] after server closes. Sections marked βœ… have confirmed content from check-ins.

How This Works: Brackets get filled with real events from daily check-ins. I'll draft specific voiceover after each major event. You record narration in April.

Cold Open (0:00–0:45) ⏳ TBD

[VISUAL: Most dramatic 15 seconds β€” TBD after server] Candidates: Unity Trial chaos, Dominion clutch, unexpected Festival moment [CUT TO BLACK] [VTUBER MODEL] "That's me, [describe clip]. I'd trained for [X] days. I was wrong about almost everything. [15-sec quick montage] This is what happened."

Act One: Setup + Training (0:45–3:00) βœ… MAPPED

[VTUBER MODEL β€” 0:45–1:30] "Crestfall Academy. Three-week Cobblemon server. Sixteen content creators. Four Houses. Five trials. My House: Ignis. Fire, Fighting, Ground, Rock types. Every PokΓ©mon had to carry at least one of those types. I volunteered for Dominion β€” competitive PokΓ©mon tournaments β€” despite having never done competitive PokΓ©mon. I'd attempt Unity Trial β€” the Dragon fight β€” from a hotel room, traveling internationally. Nine days between the server opening and the Dragon fight. This is how I used them." [TRAINING MONTAGE β€” 1:30–3:00 Β· ~90 seconds Β· minimal VO] Clip 1 @ 34:40 β€” Diamonds (5-8 sec) β€” false confidence opener Clip 2 @ 45:21 β€” Baby zombie scream (15-20 sec) β€” FULL SCENE, first big laugh Clip 3 @ 1:33:04 β€” Lava near-death, 1.5 hearts (5-8 sec) β€” stakes escalate Clip 4 @ 1:38:11 β€” Nether death (10 sec) β€” hard cut to opening ceremony [VO over death cut, optional:] "That was training. The server opened immediately after."

Week One: Arrival (3:00–6:00) πŸ”΄ Building

[SERVER OPENING β€” Day 1 content] [Ceremony footage: scope of server β€” 20-30 sec] [Stardust Bunny speech β€” 20-30 sec] [VO, optional:] "My House leader. First time we'd all been in the same room." [Starter reveals / tiny Torchic β€” 20-30 sec Β· FULL SCENE] [VO:] "I picked Torchic. It was, medically speaking, too small." [Alpha encounter β€” 20-30 sec Β· FULL SCENE] [VO:] "And that was how Day One ended. Immediately outmatched." [Lag/disconnect β€” VO only, no dedicated footage] [VO:] "Then the server kicked me out, which honestly felt right." [Days 2-8 will fill in here from check-ins] β€” Professor Olive lectures (compressed) β€” Team building progress β€” Building toward trials

Dominion Trial (6:00–9:00) πŸ”΄ Opens March 29

[Pre-tournament strategy β€” TBD] [Key battles β€” TBD: 1-2 in detail, rest compressed] [Results + House reaction β€” TBD] [Transition to Unity:] [VO TBD:] "Dominion was done. Now Unity. From a hotel room."

Unity Trial β€” PRIMARY CLIMAX (9:00–13:30) πŸ”΄ March 30

[Hotel setup β€” TBD] [Pre-fight House meeting β€” TBD] [Dragon reveal: it's modified β€” TBD Β· KEY SCENE] [The fight, extended β€” TBD] [Resolution β€” TBD] [Reflection VO:] "Everything I'd trained for was the wrong dragon."

Remaining Trials + Championship (13:30–18:00) πŸ”΄ Building

[Cultural Festival highlights β€” 90 sec] [Leaders Tournament / Stardust competing β€” 30 sec] [Elegance/Valor/Mastery compressed β€” 90 sec] [Double Battle Championship β€” 60 sec] [Final standings β€” 30 sec]

Act Three: Resolution (18:00–21:00) ⏳ Record After Server

[7 beats, ~30 seconds each:] 1. Championship results β€” what actually happened 2. What I learned about the games 3. What I learned about competition 4. What I learned about myself 5. What the team meant β€” Stardust + housemates 6. Final takeaway β€” "Preparation matters. Adaptation matters more." 7. Outro + thanks

Explanation Strategy

The golden rule: explain rules only when they become relevant.

Problem: Crestfall has complex rules. Explaining everything upfront kills retention. Explaining nothing confuses viewers. The solution is just-in-time exposition.

Just-In-Time Principle

Timestamp Explain Duration
0:45–1:30What Crestfall IS, House type restriction30–45 sec
6:00–6:15What Dominion is (when it starts)15 sec
9:00–9:20What Unity is (when it starts)20 sec
13:00–13:15Cultural Festival brief setup15 sec

Visual Techniques

  • On-Screen Text: Brief text graphics during action (don't stop gameplay)
  • Flash Cards: 2–3 sec full-screen between major sections
  • Progress Tracker: Show standings after each trial results

Trust Your Viewer

Example β€” EV Training:
Don't explain what EVs are. Just show: battling same PokΓ©mon repeatedly β†’ stats increasing β†’ "Finally, max Attack EVs." Viewers understand from context. Over-explaining signals distrust.

Footage Checklist

Everything that must be on recording. Missing footage is irreplaceable.

Pre-Server βœ…

Day 1 β€” March 21

Critical Events β€” CANNOT MISS

Missing this is catastrophic. Start OBS before you get on the plane. Test hotel wifi the night before. Have Discord audio on separate track.
Record all four hours continuously. Do not stop and restart β€” seamless coverage.

Recording Protocol

Storage is cheap. Missing footage is catastrophic. Record everything.

OBS Setup β€” Clean Recording Instance

SettingValue
EncoderNVIDIA NVENC H.264
Rate ControlCQ Level 18
Resolution1080p60
FormatMKV β†’ convert to MP4 after each session
VTuber Model❌ NONE (add in post)

Audio Tracks β€” Critical

TrackSourceWhy
Track 1Your microphone (clean)Your reactions, voiceover reference
Track 2Desktop audioGame sounds
Track 3Discord voice chatTeam strategy, reactions β€” ESSENTIAL
Separate tracks = editing flexibility. If Discord is too loud in a moment, you can pull it down. If it's captured on the same track as everything else, you cannot.

OBS Setup β€” Streaming Instance

SettingValue
EncoderNVIDIA NVENC H.264
Rate ControlCBR 6000 Kbps
Resolution1080p60
MicNVIDIA Broadcast (stream) + clean track (recording)
VTuber Modelβœ… Overlaid for live viewers
DestinationTwitch

File Organization

Good structure saves 10+ hours in the edit. Build it now, maintain it daily.

Rule: Back up after every session. Not after a good session. Every session.

Folder Structure

CRESTFALL_VIDEO/ β”œβ”€β”€ 01_RAW_FOOTAGE/ β”‚ β”œβ”€β”€ Pre_Server/ β”‚ β”‚ β”œβ”€β”€ Minecraft_Training/ ← 2026-03-21 13-09-44.mkv goes here β”‚ β”‚ β”œβ”€β”€ Pokemon_Training/ β”‚ β”‚ └── VTuber_Segments/ β”‚ β”œβ”€β”€ Server_Daily/ β”‚ β”‚ β”œβ”€β”€ March_21/ ← Day 1 footage here β”‚ β”‚ └── [March_22 through April_11] β”‚ └── Major_Events/ β”‚ β”œβ”€β”€ Dominion_Trial/ β”‚ β”œβ”€β”€ Unity_Trial/ ← Most important folder β”‚ └── Cultural_Festival/ β”œβ”€β”€ 02_PROJECT_FILES/ β”œβ”€β”€ 03_ASSETS/ β”‚ β”œβ”€β”€ Music/ β”‚ β”œβ”€β”€ Graphics/ β”‚ └── Sound_Effects/ β”œβ”€β”€ 04_EXPORTS/ └── 05_NOTES/ β”œβ”€β”€ Moments_Document.txt └── Daily_Check_Ins.txt

File Naming Convention

Format: YYYY-MM-DD_Description.extension

  • 2026-03-21_Day01_Server_Opening.mkv
  • 2026-03-30_Unity_Trial_UNCUT.mkv
  • 2026-04-03_Cultural_Festival_Full.mkv
  • 2026-04-18_VO_Cold_Open_Take3.wav

Backup β€” 3-2-1 Rule

  • 3 copies of all data
  • 2 different storage types
  • 1 offsite/cloud backup

Recommended: Computer HDD (primary) β†’ External drive (daily after session) β†’ Cloud (weekly)

Expected total: ~250–350 GB for the full 3 weeks.

Editing Roadmap

Post-production runs April 12 – May 5. Don't touch the footage until server closes.

Phase 1: Organization (April 12–14)

  • Day 1: Watch ALL footage chronologically, take written notes
  • Day 2: Listen to all daily reflections, identify emotional arc beats
  • Day 3: Build final story outline with actual events, choose cold open

Phase 2: Scripting (April 15–19)

  • Day 4: Complete story outline locked
  • Day 5–6: Write full voiceover script
  • Day 7–8: Record all voiceover segments (VTuber model on)

Phase 3: Rough Edit (April 20–26)

  • Day 9–10: Assembly edit (every scene in order)
  • Day 11–12: Lay voiceover, sync to footage
  • Day 13–14: Build montages (training arc, compressed sections)
  • Day 15: First complete pass β€” watch full video

Phase 4: Refinement (April 27–May 3)

  • Day 16–17: Tighten β€” target 10–15% cut from rough edit
  • Day 18–19: Music & sound design
  • Day 20–21: Graphics, text overlays, polish
  • Day 22: Color grading

Phase 5: Final (May 4–5)

  • Day 23: Watch party, final adjustments
  • Day 24: Export & upload

Retention Techniques

Keep people watching. Every 60–90 seconds the stimulus changes.

Cold Open Structure

TimestampGoalTarget Retention
0:00–0:15Pure dramatic action β€” no context90%+
0:15–0:30Context that creates questions80%+
0:30–0:45Story promise β€” why watch70%+

Chapter Teasing

Every 3–4 minutes, tease what's coming next. Pull viewers forward.

At ~3:45: "Training was done. But I had no idea the Dragon wasn't what I'd prepared for."

At ~8:20: "Dominion was over. Now Unity. From a hotel room, on wifi I didn't trust."

At ~13:00: "We survived Unity. But three more trials were still open."

Pattern Interrupts

Change the type of content every 60–90 seconds:

  • Gameplay β†’ VTuber talking head
  • Talking head β†’ Montage sequence
  • High energy β†’ Quiet reflective moment
  • Music shift to mark scene change

Payoff Loops β€” Set Up Early, Deliver Later

SetupPayoff
Tiny Torchic shown at 2:30Torchic evolved into something powerful β€” callback moment
"The Dragon isn't what I prepared for" at 3:45The reveal at 9:00 β€” full payoff
Stardust nervous at first speechStardust confident under pressure later

Emotional Contrast

Vary tone every 2–3 minutes. Never let one emotion run too long.

Frustration β†’ Relief β†’ Humor β†’ Tension β†’ Triumph β†’ Reflection

PokΓ©mon Team

Ignis House β€” Fire / Fighting / Ground / Rock types

Day 1 Status: Torchic + Cursola caught. No EV training yet. Working toward full Ignis build.

Current Team

Torchic
β†’ Incineroar (target)
CAUGHT DAY 1
Cursola
Role TBD
CAUGHT DAY 1
Tyranitar
Sand setter Β· Special wall
STILL NEEDED
Excadrill
Sand Rush sweeper
STILL NEEDED
Armarouge
Trick Room Β· Wide Guard
STILL NEEDED
Torkoal
Sun/TR nuke
STILL NEEDED

Target: Ignis Tri-Mode Build

PokΓ©monRoleKey Moves / Items
IncineroarUniversal supportFake Out, Parting Shot, Intimidate
TyranitarSand setter / Special wallSand Stream, Rocky Helmet
ExcadrillSand Rush sweeperIron Head, Rock Slide, Life Orb
ArmarougeTrick Room setter / Wide GuardWide Guard, Trick Room, Armor Cannon
TorkoalSun/TR nukeDrought, Eruption, Solar Beam
VolcaronaTailwind / Rage PowderTailwind, Rage Powder, Quiver Dance, Surf

Events Calendar

March 21 – April 11, 2026 Β· Server Hours: 10 AM – 3 AM EST

Week 1: Opening & Preparation

DateEventStatus
March 21Opening Ceremony β€” House sorting, starter picksβœ… Complete
March 22Campus Scavenger Hunt⏳ Upcoming
March 24, 8 PMLecture 1 β€” Types & Terastallization⏳ Upcoming
March 25, 8 PMLecture 2 β€” Stats & Building PokΓ©mon⏳ Upcoming
March 26, 8 PMLecture 3 β€” Attacks & Non-damaging Moves⏳ Upcoming
March 27, 8 PMLecture 4 β€” Status, Field Effects & Items⏳ Upcoming
March 28House Leaders reveal Dominion teams⏳ Upcoming

Week 2: Major Trials

DateEventStatus
March 29πŸ† Dominion Trial opens⏳ 8 days away
March 30, 10 AMπŸ‰ Unity Trial opens β€” from hotel⏳ 9 days away

Week 3: Festival & Championship

DateEventNotes
April 3, 8–11:30 PMπŸŽ‰ Cultural Festival4+ hours, record continuously
April 4, 8 PMLeaders Tournament β€” Stardust competingTrack Stardust arc
April 7Elegance Trial deadline & votingβ€”
April 8Valor Trial voting opensβ€”
April 9Mastery Trial deadlineβ€”
April 10, 8 PMπŸ† Double Battle ChampionshipFinal matches
April 11, 8 PMπŸŽ“ Closing CeremonyRecord reaction + end diary

Point Values

Trial1st2nd3rd4th
Unity (Dragon)300β€”β€”β€”
Unity (Warden kills)220180140β€”
Dominion300220180180
Elegance250200160120
Valor250200160120
Mastery300230180140
Cultural Festival100 per win / 50 per loss per event

Production Timeline

Full schedule from pre-server through upload.

Pre-Server (March 16–20) βœ… Complete

DateTasksStatus
March 16VTuber segments, Minecraft training startsβœ…
March 17Continue Minecraft, attempt Dragonβœ…
March 18PokΓ©mon practice with brotherβœ…
March 19Coach research, more practiceβœ…
March 20Final setup test, equipment checkβœ…

Server Active (March 21–April 11) πŸ”΄ In Progress

Daily minimum: Full gameplay recording Β· Discord voice capture Β· End-of-day video diary Β· Daily check-in Β· Backup footage

Post-Production (April 12–May 5)

PhaseDatesGoal
OrganizationApril 12–14Watch footage, map moments, choose cold open
ScriptingApril 15–19Story outline β†’ voiceover script β†’ record narration
Rough EditApril 20–26Assembly β†’ voiceover β†’ montages β†’ first full pass
RefinementApril 27–May 3Tighten β†’ music β†’ graphics β†’ color
FinalMay 4–5Watch party β†’ adjustments β†’ export β†’ upload